Aldea is hiring: Senior Software Engineer - Audio Processing & Networking Specia
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Senior Software Engineer - Audio Processing & Networking Specialist Senior Software Engineer - Audio Processing & Networking Specialist Job Title: Senior Software Engineer
Role: Senior Software Engineer - Audio Processing & Networking Specialist
Location: Remote
About Us:
We are a cutting-edge multimodal AI company focused on addressing the fundamental challenges of AI modeling and development. We build everything at the lowest level possible and question many assumptions that limit computing today. Your work here will be unique and differentiated!
Job Overview:
We are seeking an experienced software engineer with deep expertise in audio processing, low-latency networking, and real-time media delivery to help us design and implement high-performance media pipelines. This role is ideal for someone passionate about audio quality, resilient media transport, and solving the challenges of delivering immersive, real-time experiences at scale.
You will work on building and optimizing systems that leverage technologies such as WebRTC, Opus codec, SRT (Secure Reliable Transport), and other modern audio and networking protocols.
Responsibilities:
Design, develop, and maintain software components for real-time audio processing and media transport
Build and optimize solutions for low-latency audio and video delivery combining existing systems like WebRTC and emerging standards like Apple LL-HLS for immersive, multi-modal experiences.
Integrate and fine-tune Opus audio compression pipelines for a wide variety of use cases
Implement reliable streaming using SRT, QUIC, LL-HLS and other advanced networking protocols
Develop tools and systems for monitoring audio quality, latency, jitter, and packet loss
Collaborate with cross-functional teams (audio engineers, product designers, back-end engineers) to define and deliver key product features
Perform profiling and optimization to ensure audio performance meets strict latency and quality standards
Stay current with emerging technologies in the real-time audio, streaming, and networking space
Requirements:
Strong experience in audio signal processing and real-time audio pipeline development
Deep understanding of WebRTC, including ICE, DTLS, SRTP, RTP/RTCP, and media negotiation
Hands-on experience with Opus codec, including tuning for various audio quality and bandwidth scenarios
Practical knowledge of SRT, QUIC, RIST or similar protocols for resilient low-latency media delivery
Strong programming skills in C/C++, Rust, or Go. (Bonus: experience with Node.js, Python, or other scripting languages.)
Familiarity with network programming, socket APIs, and low-level debugging of network issues
Experience building cross-platform software (Windows, Linux, macOS, iOS, Android)
Proficiency with version control (Git), CI/CD pipelines, and automated testing
Nice to Have:
Knowledge of DSP (Digital Signal Processing) techniques for voice enhancement or noise suppression
Experience with audio AI problems like VAD, diarization, STT, or TTS
Contributions to open-source WebRTC, SRT, or Opus projects
Requirements
Responsibilities:
Design, develop, and maintain software components for real-time audio processing and media transport
Build and optimize solutions for low-latency audio and video delivery combining existing systems like WebRTC and emerging standards like Apple LL-HLS for immersive, multi-modal experiences.
Integrate and fine-tune Opus audio compression pipelines for a wide variety of use cases
Implement reliable streaming using SRT, QUIC, LL-HLS and other advanced networking protocols
Develop tools and systems for monitoring audio quality, latency, jitter, and packet loss
Collaborate with cross-functional teams (audio engineers, product designers, back-end engineers) to define and deliver key product features
Perform profiling and optimization to ensure audio performance meets strict latency and quality standards
Stay current with emerging technologies in the real-time audio, streaming, and networking space
Requirements:
Strong experience in audio signal processing and real-time audio pipeline development
Deep understanding of WebRTC, including ICE, DTLS, SRTP, RTP/RTCP, and media negotiation
Hands-on experience with Opus codec, including tuning for various audio quality and bandwidth scenarios
Practical knowledge of SRT, QUIC, RIST or similar protocols for resilient low-latency media delivery
Strong programming skills in C/C++, Rust, or Go. (Bonus: experience with Node.js, Python, or other scripting languages.)
Familiarity with network programming, socket APIs, and low-level debugging of network issues
Experience building cross-platform software (Windows, Linux, macOS, iOS, Android)
Proficiency with version control (Git), CI/CD pipelines, and automated testing
Nice to Have:
Knowledge of DSP (Digital Signal Processing) techniques for voice enhancement or noise suppression
Experience with audio AI problems like VAD, diarization, STT, or TTS
Contributions to open-source WebRTC, SRT, or Opus projects
Benefits
Compensation & Benefits
We are a well-funded, Seed-stage company preparing for launch. We offer:
Competitive base salary
Performance-based bonus based on achieving goals
Equity participation
Comprehensive benefits, including health, dental, vision, and paid time off
Flexible work environment—based in Miami, hybrid OK. Remote considered
Option to start on a contract basis with potential for full-time hire
Seniority level Seniority level Mid-Senior level
Employment type Employment type Full-time
Job function Industries IT Services and IT Consulting
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- Location:
- Miami
- Job Type:
- FullTime