Senior Software Engineer - Rust

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Job Summary:
We’re seeking a Senior Software Engineer who will be an outstanding addition to our Native Client Platform team. The right person for this role is highly motivated, collaborative, and technical, with the ability to coordinate across teams and empower both themselves and others in striving for and achieving excellence. Everything we do directly affects millions of global consumers, their experience with our service, and impacts our business. Responsibilities and Duties of the Role: The Disney eXperience Composer is a bespoke solution for serving interactive experiences to users by allowing Designers to specify designs and behaviors for ingestion into a system where they are served using a custom protocol called Disney Markup Language to a Renderer embedded in the application. The DXC team is responsible for authoring and maintaining the Renderer component of the solution. The successful candidate will: Participate in the specification and design of Disney Markup Language (DML) in collaboration with other engineers.
Design, implement, and test features that expand the capabilities of the Renderer based on the DML specification.
Support the integration of your platform’s Renderer component with Client engineers across Disney’s streaming brands.
Basic Qualifications: 5+ years of experience in front-end application development with proficiency in writing optimized Rust and Javascript/Typescript solutions with a low memory footprint.
Leadership, the ability to identify problems and drive towards solutions, and an eagerness to learn and teach new technologies & solve novel problems.
Experience building consumer-facing interactive experiences.
A deep understanding of computer science fundamentals (data structures, algorithms, .
A deep understanding of architectures and coding techniques associated with the Rust and Javascript/Typescript programming languages.
Experience developing sophisticated user interfaces.
Preferred Qualifications: Experience building consumer-facing interactive experiences, ideally in a video playback context.
Experience tackling the challenges of developing renderer technologies.
Experience with our common development tools such as: GitHub, Confluence, JIRA, MS Teams.
Experience building applications backed by web-services is a plus.
Launched or worked on an international product.
Strong experience with Scrum methodology.
Required Education: Bachelor’s degree or higher in Computer Science or a related technical field or equivalent job experience. #DisneyTECH
The hiring range for this position in Los Angeles is $138,900 to $186,200 per year, in San Francisco is $152,100 to $203,900 per year, and in New York/Seattle is $145,400 to $195,000 and in Seattle per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Location:
New York