Principal iOS Engineer - Swift, SwiftUI, Objective-C

New Yesterday

Job Posting Title:

Principal iOS Engineer - Swift, SwiftUI, Objective-C

Req ID:

10114071

Job Description:

Principal iOS Engineer - Swift, SwiftUI, Objective-C

About the Role & Team

Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses.We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.

Here are a few reasons why we think you’d love working here:

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

Job Summary

This is a hands-on engineering position developing mobile applications for ESPN inside the Apple Ecosystem with Obj-C/Swift. In this role, you will work with a cross-functional team of Product Managers, Designers, Mobile/Web/Backend Engineers, and Content Creators to conceptualize and develop world-class Disney apps. You will apply your technical expertise to manage individual project priorities, deadlines and deliverables and will design, develop, test, deploy, maintain, and enhance software solutions. You will architect reusable solutions that are shared across all Disney Entertainment & ESPN Technology apps. You may lead others to solve complex problems and provide oversight and direction to other software engineers.

Role Location: This is a Hybrid role requiring 4 days onsite (Monday-Thursday) in one of the following office locations:

Responsibilities and Duties of the Role

Required Experience / Skills / Training

Preferred Experience / Skills / Training

Experience with:

Required Education

The hiring range for this position in Los Angeles, CA is $184,300 to $247,100 per year, is $193,100 to $258,900 per year in Seattle, WA is $201,900 to $270,700 per year in San Francisco, CA and is $193,100 to $258,900 per year in New York City, NY. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

Product & Data Engineering

Job Posting Primary Business:

PDE - Consumer Software Engineering

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

USA - CA - 1200 Grand Central Ave, USA - CA - 2450 Broadway, USA - NY - 7 Hudson Square, USA - WA - 925 4th Ave

Date Posted:

2025-04-21 #J-18808-Ljbffr
Location:
San Francisco, CA, United States
Salary:
$250,000 +
Job Type:
FullTime
Category:
IT & Technology