Founding Rust Engineer
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This range is provided by Dioxus Labs. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
125,000.00 / yr - $150,000.00 / yr
Work on actually hard problems with massive ownership and huge reach.
Dioxus is hiring its first full-time in-person Rust engineer in San Francisco.
We're looking for a "cracked" Rust engineer comfortable with complex systems, web services, linkers, microcontrollers, AI, and W3 specifications.
Our team includes engineers working on AI Metaframeworks, plasma physics simulations, RC airplanes, and web browsers.
Our office is in my old apartment — cozy, sunny, safe, and close to me for collaborative work. You'd be the first full-time in-person employee, akin to a founding engineer.
Projects include binary patching Rust, a linker-based asset system, a deploy platform, server-side HTML streaming, local-first AI finetuning, a TUI devtool, and rendering Firefox's CSS engine with WGPU.
Ideal candidates have good API design sense and an eye for polish. Our CLI is called dx, and our docs are generated by proc macros.
This is an in-person role. You can work remotely occasionally, but expect a startup grind with weekends for fun.
Read more about us :
Dioxus Labs GitHub
Dioxus GitHub repo
Dioxus Labs website
Seniority level
Entry level
Employment type
Full-time
Job function
Engineering and Information Technology
Industries
Software Development
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- Location:
- San Francisco, CA, United States
- Salary:
- $200,000 - $250,000
- Job Type:
- FullTime
- Category:
- IT & Technology