Apple is hiring: Graphics (GPU) RTL Design Engineer in Austin

New Yesterday

Graphics (GPU) RTL Design Engineer Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Engineering group, you'll help design and manufacture our next-generation, high-performance, power-efficient processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. As a member of Apple's GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day! Minimum Qualifications Experience in GPU, CPU, or SIMD architectures Knowledge of System Verilog HDL Experience in Logic design, including knowledge of low-power techniques and timing optimizations BS degree and minimum of 10 years of experience Preferred Qualifications Experience designing GPU Schedulers, Execution Units, or Caches Experience writing microarchitectural specifications Experience in hardware performance analysis and debug Ability to drive bring up and debug of complex designs Understanding of synthesis tools, timing analysis, floor planning, and the PNR flow Experience with scripting languages such as Python, Ruby, or Perl Ability to work well in a team in order to be productive under aggressive product schedules Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
Location:
Austin