Apple is hiring: Graphics (GPU) RTL Design Engineer in Austin
New Yesterday
Graphics (GPU) RTL Design Engineer Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Engineering group, you'll help design and manufacture our next-generation, high-performance, power-efficient processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. As a member of Apple's GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day!
Minimum Qualifications Experience in GPU, CPU, or SIMD architectures
Knowledge of System Verilog HDL
Experience in Logic design, including knowledge of low-power techniques and timing optimizations
BS degree and minimum of 10 years of experience
Preferred Qualifications Experience designing GPU Schedulers, Execution Units, or Caches
Experience writing microarchitectural specifications
Experience in hardware performance analysis and debug
Ability to drive bring up and debug of complex designs
Understanding of synthesis tools, timing analysis, floor planning, and the PNR flow
Experience with scripting languages such as Python, Ruby, or Perl
Ability to work well in a team in order to be productive under aggressive product schedules
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
- Location:
- Austin